package com.zxk.constant;

import java.io.File;

/**
 * 图片名字常量
 *
 * @author: 舟小亢
 * @date: 2023-08-08 23:52
 */
public interface PicConstants {

    /**
     * 关键环节图片目录
     */
    String GAME_PIC_PATH = System.getProperty("user.dir") + File.separator + "otherResources" + File.separator + "gamePic" + File.separator;

    /**
     * 临时截图目录
     */
    String TEMP_PIC_PATH = System.getProperty("user.dir") + File.separator + "otherResources" + File.separator + "tempPicDir" + File.separator;

    /**
     * 公共图片目录
     */
    String PUBLIC_DIR = GAME_PIC_PATH + "public" + File.separator;
    String 公共_小红叉 = PUBLIC_DIR + "PD_LITTLE_CLOSE.bmp";
    String 公共_活动 = PUBLIC_DIR + "PD_ACTIVITY.bmp";
    String 公共_日常活动 = PUBLIC_DIR + "PD_DAILY_ACTIVITY.bmp";
    String 公共_长安城大图标 = PUBLIC_DIR + "PD_CHANG_AN_BIG_LOGO.bmp";
    String 公共_长安城小图标 = PUBLIC_DIR + "PD_CHANG_AN_LITTLE_LOGO.bmp";
    String 公共_福利 = PUBLIC_DIR + "PD_WELFARE.bmp";
    String 公共_点击空白关闭 = PUBLIC_DIR + "PD_BLANK_CLOSE.bmp";
    String 公共_战斗中 = PUBLIC_DIR + "PD_FIGHTING.bmp";
    String 公共_更多选项 = PUBLIC_DIR + "PD_MORE_OPT.bmp";
    String 公共_取消更多选项 = PUBLIC_DIR + "PD_MORE_CANCEL_OPT.bmp";
    String 公共_助战按钮 = PUBLIC_DIR + "PD_ASSISTANT_BUTTON.bmp";
    String 公共_助战界面 = PUBLIC_DIR + "PD_ASSISTANT_PAGE.bmp";
    String 公共_挂机 = PUBLIC_DIR + "PD_JUST_STAND.bmp";
    String 公共_退出_取消 = PUBLIC_DIR + "PD_ESC_CANCEL.bmp";
    String 公共_退出_确定 = PUBLIC_DIR + "PD_ESC_ASSURE.bmp";
    String 公共_整理 = PUBLIC_DIR + "PD_ARRANGEMENT.bmp";
    String 公共_商城 = PUBLIC_DIR + "PD_MARKET.bmp";


    // 任务
    String 公共_任务 = PUBLIC_DIR + "PD_TASK.bmp";
    String 公共_主线剧情 = PUBLIC_DIR + "PD_MAIN_TASK.bmp";
    String 公共_常规任务 = PUBLIC_DIR + "PD_NORMAL_TASK.bmp";
    String 公共_马上传送 = PUBLIC_DIR + "PD_START_TASK.bmp";
    String 公共_放弃任务 = PUBLIC_DIR + "PD_ABANDON_TASK.bmp";
    String 公共_确定 = PUBLIC_DIR + "PD_ASSURE.bmp";
    String 公共_队伍 = PUBLIC_DIR + "PD_TEAM_LOGO.bmp";

    /**
     * 开始游戏图片目录
     */
    String START_GAME_DIR = GAME_PIC_PATH + "start_game" + File.separator;
    String 开始_梦幻西游图标 = START_GAME_DIR + "SGD_MHXY_LOGO.bmp";
    String 开始_服务器红点 = START_GAME_DIR + "SGD_SERVER_RED_DOTS.bmp";
    String 开始_已有角色 = START_GAME_DIR + "SGD_EXIST_ROLE.bmp";
    String 开始_第一个角色 = START_GAME_DIR + "SGD_FIRST_ROLE.bmp";

    /**
     * 宝图任务图片目录
     */
    String TASK_MAP_DIR = GAME_PIC_PATH + "task_map" + File.separator;
    String 宝图_任务图标 = TASK_MAP_DIR + "TMD_MAP_TASK.bmp";
    String 宝图_任务完成 = TASK_MAP_DIR + "TMD_FINISH.bmp";
    String 宝图_任务接受 = TASK_MAP_DIR + "TMD_ACCEPT.bmp";
    String 宝图_任务列表标志 = TASK_MAP_DIR + "TMD_TASK_LIST_FLAG.bmp";

    /**
     * 秘境降妖任务图片目录
     */
    String TASK_SECRET_AREA_DIR = GAME_PIC_PATH + "task_secret_area" + File.separator;
    String 秘境降妖_秘境图标 = TASK_SECRET_AREA_DIR + "TSAD_SECRET_AREA.bmp";
    String 秘境降妖_接受任务 = TASK_SECRET_AREA_DIR + "TSAD_ACCEPT.bmp";
    String 秘境降妖_进入 = TASK_SECRET_AREA_DIR + "TSAD_ACCESS.bmp";
    String 秘境降妖_确认 = TASK_SECRET_AREA_DIR + "TSAD_ARRURE.bmp";
    String 秘境降妖_第一关 = TASK_SECRET_AREA_DIR + "TSAD_FIRST_ROUND.bmp";
    String 秘境降妖_第一关1 = TASK_SECRET_AREA_DIR + "TSAD_FIRST_ROUND_1.bmp";
    String 秘境降妖_挑战 = TASK_SECRET_AREA_DIR + "TSAD_CHALLENGE.bmp";
    String 秘境降妖_继续挑战 = TASK_SECRET_AREA_DIR + "TSAD_GO_ON_CHALLENGE.bmp";
    String 秘境降妖_战斗 = TASK_SECRET_AREA_DIR + "TSAD_SECRET_FIGHT.bmp";
    String 秘境降妖_继续战斗 = TASK_SECRET_AREA_DIR + "TSAD_GONO_FIGHT.bmp";
    String 秘境降妖_秘境小图标 = TASK_SECRET_AREA_DIR + "TSAD_SECRET_LITTLE_LOGO.bmp";
    String 秘境降妖_离开 = TASK_SECRET_AREA_DIR + "TSAD_LEAVE.bmp";
    String 秘境降妖_通关 = TASK_SECRET_AREA_DIR + "TSAD_FINISH.bmp";
    String 秘境降妖_已完成 = TASK_SECRET_AREA_DIR + "TSAD_FINISHED.bmp";

    /**
     * 使用宝图任务图片目录
     */
    String TASK_USE_MAP_DIR = GAME_PIC_PATH + "use_map" + File.separator;
    String 使用宝图_包裹 = TASK_USE_MAP_DIR + "UMD_PACKAGE.bmp";
    String 使用宝图_宝图 = TASK_USE_MAP_DIR + "UMD_MAP.bmp";
    String 使用宝图_使用0 = TASK_USE_MAP_DIR + "UMD_USE_0.bmp";
    String 使用宝图_使用1 = TASK_USE_MAP_DIR + "UMD_USE_1.bmp";
    String 使用宝图_宝图识别 = TASK_USE_MAP_DIR + "UMD_MAP.bmp";
    String 使用宝图_取消使用 = TASK_USE_MAP_DIR + "UMD_CANCEL_USE.bmp";

    /**
     * 抓鬼任务图片目录
     */
    String TASK_FIGHT_GHOST_DIR = GAME_PIC_PATH + "fight_ghost" + File.separator;
    String 抓鬼任务_钟馗 = TASK_FIGHT_GHOST_DIR + "FGD_ZHONG_KUI.bmp";
    String 抓鬼任务_查询次数 = TASK_FIGHT_GHOST_DIR + "FGD_SEARCH_TIMES.bmp";
    String 抓鬼任务_捉鬼任务 = TASK_FIGHT_GHOST_DIR + "FGD_ACCEPT.bmp";
    String 抓鬼任务_取消 = TASK_FIGHT_GHOST_DIR + "FGD_CANCLE.bmp";
    String 抓鬼任务_任务开始 = TASK_FIGHT_GHOST_DIR + "FGD_GHOST_TASK_START.bmp";
    String 抓鬼任务_钟馗大图 = TASK_FIGHT_GHOST_DIR + "FGD_ZHONG_KUI_PIC.bmp";
    String 抓鬼任务_领取点数 = TASK_FIGHT_GHOST_DIR + "FGD_RECEIVE_POINT.bmp";
    String 抓鬼任务_领取点数取消 = TASK_FIGHT_GHOST_DIR + "FGD_RECEIVE_POINT_CANCEL.bmp";
    String 抓鬼任务_常规任务_抓鬼任务 = TASK_FIGHT_GHOST_DIR + "FGD_NORMAL_TASK_FGD_TASK.bmp";
    // 组队相关
    String 抓鬼队伍_创建队伍 = TASK_FIGHT_GHOST_DIR + "FGD_CREATE_TEAM.bmp";
    String 抓鬼队伍_退出队伍 = TASK_FIGHT_GHOST_DIR + "FGD_QUIT_TEAM.bmp";
    String 抓鬼队伍_选择任务 = TASK_FIGHT_GHOST_DIR + "FGD_SELECT_TASK.bmp";
    String 抓鬼队伍_目标捉鬼 = TASK_FIGHT_GHOST_DIR + "FGD_TASK_GHOST.bmp";
    String 抓鬼队伍_目标确定 = TASK_FIGHT_GHOST_DIR + "FGD_TASK_ASSURE.bmp";
    String 抓鬼队伍_位置2 = TASK_FIGHT_GHOST_DIR + "FGD_POSITION_TWO.bmp";
    String 抓鬼队伍_位置3 = TASK_FIGHT_GHOST_DIR + "FGD_POSITION_THREE.bmp";
    String 抓鬼队伍_日常任务 = TASK_FIGHT_GHOST_DIR + "FGD_DAILY_TASK.bmp";

    /**
     * 三界奇缘图片目录
     */
    String TASK_A_Q_DIR = GAME_PIC_PATH + "a_q" + File.separator;
    String 三界奇缘_任务图标 = TASK_A_Q_DIR + "AQD_AQ_LOGO.bmp";
    String 三界奇缘_完成图标 = TASK_A_Q_DIR + "AQD_FINISH.bmp";
    String 三界奇缘_答题标志 = TASK_A_Q_DIR + "AQD_ANSWER.bmp";
    String 三界奇缘_结束标志 = TASK_A_Q_DIR + "AQD_END.bmp";

    /**
     * 科举考试图片目录
     */
    String TASK_EXAM_DIR = GAME_PIC_PATH + "exam" + File.separator;
    String 科举考试_任务图标 = TASK_EXAM_DIR + "ED_EXAM_LOGO.bmp";
    String 科举考试_完成图标 = TASK_EXAM_DIR + "ED_FINISH.bmp";
    String 科举考试_答题C = TASK_EXAM_DIR + "ED_ANSWER_C.bmp";
    String 科举考试_答题A = TASK_EXAM_DIR + "ED_ANSWER_A.bmp";
    String 科举考试_结束标志 = TASK_EXAM_DIR + "ED_END.bmp";

    /**
     * 运镖任务图片目录
     */
    String TASK_DART_CAR_DIR = GAME_PIC_PATH + "dart_car" + File.separator;
    String 运镖任务_任务图标 = TASK_DART_CAR_DIR + "DCD_LOGO.bmp";
    String 运镖任务_完成图标 = TASK_DART_CAR_DIR + "DCD_FINISH.bmp";
    String 运镖任务_接受 = TASK_DART_CAR_DIR + "DCD_ACCEPT.bmp";
    String 运镖任务_确认 = TASK_DART_CAR_DIR + "DCD_ASSUER.bmp";
    String 运镖任务_运镖中 = TASK_DART_CAR_DIR + "DCD_PROCESSING.bmp";
    String 运镖任务_战斗中 = TASK_DART_CAR_DIR + "DCD_FIGHTING.bmp";

    /**
     * 副本任务图片目录
     */
    String TASK_INSTANCE_TASK_DIR = GAME_PIC_PATH + "instance_task" + File.separator;
    String 副本任务_百晓仙子 = TASK_INSTANCE_TASK_DIR + "ITD_NPC.bmp";
    String 副本任务_接受任务 = TASK_INSTANCE_TASK_DIR + "ITD_ACCEPT.bmp";
    String 副本任务_进入 = TASK_INSTANCE_TASK_DIR + "ITD_ACCESS.bmp";
    String 副本任务_跳过剧情 = TASK_INSTANCE_TASK_DIR + "ITD_SKIP.bmp";
    String 副本任务_战斗 = TASK_INSTANCE_TASK_DIR + "ITD_FIGHT.bmp";
    String 副本任务_战斗确认 = TASK_INSTANCE_TASK_DIR + "ITD_FIGHT_ASSURE.bmp";
    String 副本任务_战斗中 = TASK_INSTANCE_TASK_DIR + "ITD_FIGHTING.bmp";
    String 副本任务_副本结束点击继续 = TASK_INSTANCE_TASK_DIR + "ITD_FINISH_GO_ON.bmp";
    String 副本任务_副本结束退出 = TASK_INSTANCE_TASK_DIR + "ITD_FINISH.bmp";
    String 副本任务_侠士副本 = TASK_INSTANCE_TASK_DIR + "ITD_HARD_INSTANCE.bmp";

    /**
     * 刮刮乐任务图片目录
     */
    String TASK_SCRATCH_TICKET_DIR = GAME_PIC_PATH + "scratch_ticket" + File.separator;
    String 刮刮乐任务_已完成 = TASK_SCRATCH_TICKET_DIR + "TSTD_FINISHED.bmp";
    String 刮刮乐任务_未完成 = TASK_SCRATCH_TICKET_DIR + "TSTD_NOT_FINISHED.bmp";
    String 刮刮乐任务_打开 = TASK_SCRATCH_TICKET_DIR + "TSTD_OPEN.bmp";
    String 刮刮乐任务_刮完了 = TASK_SCRATCH_TICKET_DIR + "TSTD_DONE.bmp";
    String 刮刮乐任务_每日福利 = TASK_SCRATCH_TICKET_DIR + "TSTD_ACCESS.bmp";
    // 祈福
    String 刮刮乐任务_召唤灵祈福 = TASK_SCRATCH_TICKET_DIR + "TSTD_PET_PRAY.bmp";
    String 刮刮乐任务_接受任务 = TASK_SCRATCH_TICKET_DIR + "TSTD_ACCEPT.bmp";
    String 刮刮乐任务_任意宠物 = TASK_SCRATCH_TICKET_DIR + "TSTD_PET_ANY.bmp";
    String 刮刮乐任务_确定 = TASK_SCRATCH_TICKET_DIR + "TSTD_ASSURE.bmp";
    String 刮刮乐任务_祈福结束 = TASK_SCRATCH_TICKET_DIR + "TSTD_PRAY_DONE.bmp";
    String 刮刮乐任务_祈福已完成过 = TASK_SCRATCH_TICKET_DIR + "TSTD_HAS_DONE.bmp";
    String 刮刮乐任务_僵尸 = TASK_SCRATCH_TICKET_DIR + "TSTD_PET_ZOMBIE.bmp";
    String 刮刮乐任务_蚌仙子 = TASK_SCRATCH_TICKET_DIR + "TSTD_PET_MUSSEL_FAIRY.bmp";
    String 刮刮乐任务_龙女 = TASK_SCRATCH_TICKET_DIR + "TSTD_PET_MUSSEL_DRAGON_GIRL.bmp";
    String 刮刮乐任务_野鬼 = TASK_SCRATCH_TICKET_DIR + "TSTD_PET_MUSSEL_LONELY_GHOST.bmp";
    String 刮刮乐任务_迟不得 = TASK_SCRATCH_TICKET_DIR + "TSTD_PET_CHI_BU_DE.bmp";

    /**
     * 宠物乐园任务图片目录
     */
    String TASK_CAT_EDEN_DIR = GAME_PIC_PATH + "cat_eden" + File.separator;
    String 宠物乐园任务_任务图标 = TASK_CAT_EDEN_DIR + "TCED_LOGO.bmp";
    String 宠物乐园任务_接受 = TASK_CAT_EDEN_DIR + "TCED_ACCEPT.bmp";
    String 宠物乐园任务_副本 = TASK_CAT_EDEN_DIR + "TCED_PVE.bmp";
    String 宠物乐园任务_确定 = TASK_CAT_EDEN_DIR + "TCED_ASSURE.bmp";
    String 宠物乐园任务_任务小时钟 = TASK_CAT_EDEN_DIR + "TCED_CLOCK.bmp";
    String 宠物乐园任务_挑战 = TASK_CAT_EDEN_DIR + "TCED_CHALLENGE.bmp";

    /**
     * 使用活力任务图片目录
     */
    String TASK_USE_ENERGY_DIR = GAME_PIC_PATH + "use_energy" + File.separator;
    String 使用活力任务_使用 = TASK_USE_ENERGY_DIR + "TUED_USE.bmp";
    String 使用活力任务_打工 = TASK_USE_ENERGY_DIR + "TUED_USE_ENERGY.bmp";

    /**
     * 勇闯迷魂塔任务图片目录
     */
    String TASK_CLIMB_TOWER_DIR = GAME_PIC_PATH + "climb_tower" + File.separator;
    String 勇闯迷魂塔_图标 = TASK_CLIMB_TOWER_DIR + "TCTD_LOGO.bmp";
    String 勇闯迷魂塔_接受 = TASK_CLIMB_TOWER_DIR + "TCTD_ACCEPT.bmp";
    String 勇闯迷魂塔_任务小时钟 = TASK_CLIMB_TOWER_DIR + "TCTD_CLOCK.bmp";
    String 勇闯迷魂塔_任务名字 = TASK_CLIMB_TOWER_DIR + "TCTD_TASK_NAME.bmp";
    String 勇闯迷魂塔_开始战斗 = TASK_CLIMB_TOWER_DIR + "TCTD_FIGHT.bmp";
    String 勇闯迷魂塔_离开 = TASK_CLIMB_TOWER_DIR + "TCTD_LEAVE.bmp";

    /**
     * 帮派任务图片目录
     */
    String TASK_GANG_TASK_DIR = GAME_PIC_PATH + "gang_task" + File.separator;
    String 帮派任务_图标 = TASK_GANG_TASK_DIR + "TGTD_LOGO.bmp";
    String 帮派任务_任务名字 = TASK_GANG_TASK_DIR + "TGTD_TASK_NAME.bmp";
    String 帮派任务_帮派地图 = TASK_GANG_TASK_DIR + "TGTD_GANG_MAP.bmp";
    String 帮派任务_领取 = TASK_GANG_TASK_DIR + "TGTD_ACCEPT.bmp";
    String 帮派任务_任务列表青龙 = TASK_GANG_TASK_DIR + "TGTD_GREEN_DRAGON_TASK_LIST.bmp";
    String 帮派任务_帮派青龙 = TASK_GANG_TASK_DIR + "TGTD_GANG_GREEN_DRAGON.bmp";
    String 帮派任务_常规任务_帮派任务 = TASK_GANG_TASK_DIR + "TGTD_NORMAL_TASK_GANG_TASK.bmp";
    String 帮派任务_购买 = TASK_GANG_TASK_DIR + "TGTD_BUY.bmp";
    String 帮派任务_购买1 = TASK_GANG_TASK_DIR + "TGTD_BUY_1.bmp";
    String 帮派任务_继续帮派任务 = TASK_GANG_TASK_DIR + "TGTD_GOON_GANG_TASK.bmp";
    String 帮派任务_帮派任务第十轮 = TASK_GANG_TASK_DIR + "TGTD_TRUN_10.bmp";
    String 帮派任务_我知道了 = TASK_GANG_TASK_DIR + "TGTD_I_KNOW.bmp";

    /**
     * 物品卖银币任务图片目录
     */
    String SELL_SILVER_COIN_DIR = GAME_PIC_PATH + "sell_silver_coin" + File.separator;
    String 物品卖银币任务_商会未选择 = SELL_SILVER_COIN_DIR + "SSCD_CHAMBER_OF_COMMERCE_NO_SELECTED.bmp";
    String 物品卖银币任务_商会已选择 = SELL_SILVER_COIN_DIR + "SSCD_CHAMBER_OF_COMMERCE_SELECTED.bmp";
    String 物品卖银币任务_我要出售 = SELL_SILVER_COIN_DIR + "SSCD_WANT_SELL.bmp";
    String 物品卖银币任务_出售 = SELL_SILVER_COIN_DIR + "SSCD_SELL.bmp";
    String 物品卖银币任务_价格涨跌 = SELL_SILVER_COIN_DIR + "SSCD_PRICE_CHANGE.bmp";

    /**
     * 剑会降分任务图片目录
     */
    String RODE_DOWN_SCORE_DIR = GAME_PIC_PATH + "rode_down_score" + File.separator;
    String 剑会降分任务_天梯匹配 = RODE_DOWN_SCORE_DIR + "RDSD_FIND_ENEMY.bmp";
    String 剑会降分任务_开始匹配 = RODE_DOWN_SCORE_DIR + "RDSD_START_FIND_ENEMY.bmp";

}
